Computer Graphics Using Java 2D and 3D

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Type
Book
Authors
ISBN 10
0130351180
ISBN 13
9780130351180
Category
Unknown
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Publication Year
2006
Publisher
Pages
480
Tags
Description
This Java handbook makes a practical tutorial on Java 2D and Java 3D for computer professionals. It contains in-depth coverage of basic computer graphics concepts and techniques, and introduces advanced graphic features to an audience mostly trained in the Java language. Chapter topics include mathematical background for computer graphics, .geometric transformation, views, lighting and texturing, behavior and interaction, and animation. For computer programmers and engineers, data analysts, graphic designers/animators, and game developers. - from Amzon
Number of Copies
1
Library | Accession‎ No | Call No | Copy No | Edition | Location | Availability |
---|---|---|---|---|---|---|
Main | 653 |
QA 76.73 J38 Z43 |
1 | Yes |